Author: Rene Kremer

0

Played: Descent into Avernus (DnD 5e)

Descent Into Avernus is a scavenger hunt in the true Railroad sense. It’s less about linear storytelling and more about chasing the story through dungeon crawls.

0

Review of Tricube Tales

Tricube Tales is a small generic role-playing game that allows us to create a character in a few minutes and just start playing. The setting or genre is neither predetermined nor in the way.

0

Played: Storm King’s Thunder (DnD 5e)

Queen Neri has been murdered and it looks like the small people are responsible. At the same time, Annam, the all-father of the giants, has broken the order of the giants. Every tribe and clan of the giants tries to get into the favour of the god of the giants through deeds and achievements.

0

Isola, a stunning piece of art

Isola is an atmospheric and beautifully illustrated comic by Brenden Fletcher and Karl Kerschl. We learn quite quickly that the Queen of Maar, Olwyn, has been cursed into a tiger and is seeking the land of the dead, Isola, with her faithful companion and leader of the guard, Rook, and there the hope of reversing the curse.

0

Review of Trophy Dark

Trophy Dark is a horror storytelling game where the players are treasure hunters and set off to a dangerous place (abstractly called the forest, although it can also be a swamp, castle or something else entirely). However, the focus is not on finding treasure (that would be more like Trophy Gold), but on the character’s personal downfall. The game is a play to lose game, where the impending doom, whether death or physical as well as mental change, is in the foreground.

0

Bundle of 2020 Releases

The end of the year is near. For this special occasion, we just packed a little gift for christmas. All our DMs Guild releases of 2020 are in a bundle which is around 36% off the regular price.

0

Review of Ten Candles

In Ten Candles, the entire group tells a tragic horror story. A story of hope but also of a world before its end. Why together? Because the players and the game master share the right to tell the story at the table. Why tragic? Because no matter how much hope the characters may have, they all find their end in this story.

0

Review of Arium: Create

On 52 pages, the principle of Arium:Create is explained in detail. The authors emphasize that it is a collaborative process and that we are building an Arium by mutual agreement. Therefore, safety tools are recommended via the Lacunae found in Arium. At several points it is pointed out that we consult concerned persons before we make a decision or change an idea with the Creation Tokens. An Arium for all should be created.