Tagged: Game Design

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Review of Arium: Create

On 52 pages, the principle of Arium:Create is explained in detail. The authors emphasize that it is a collaborative process and that we are building an Arium by mutual agreement. Therefore, safety tools are recommended via the Lacunae found in Arium. At several points it is pointed out that we consult concerned persons before we make a decision or change an idea with the Creation Tokens. An Arium for all should be created.

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Designer Notes on the Summoner

Since Pathfinder 3.5 The Summoner has been a favorite class amongst many tabletop rpg players including myself. This summoner has a trusty eidolon by their side, which is their main summons. The Summoner also is capable of summoning several additional monsters to help out in battle. I have seen a few attempts at reconstructing the old Pathfinder class in DnD 5e but the examples I saw tried to mirror the Pathfinder Summoner too closely. Hence, they were stuck with a class that doesn’t really conform to the usual, accepted rule framework of 5e.

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Fate-Seeker now on the DMs Guild!

The card-based spellcaster class, Fate-Seeker, is available on the DMs Guild. Take destiny on its horns and give your friends the necessary glimpses of the near future through the Deck of the Sixty. A...

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Designer Notes on the Fate Seeker

The Fate-Seeker class can draw a multiple number of cards per day. Similar to Sorcery Points, the amount of these actions increases with the level. When a card is drawn, a d6 is rolled (or a corresponding card from a deck at the table, such as the Tarokka Deck) and the effect of the card can now be cast on a creature within 60 ft. The effect will last a number of rounds depending on the wisdom modifier. Drawing a card is an action.

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Fate-Seeker — A new cardbased spellcaster for DnD 5e

As one of the first self-written classes we would like to introduce the Fate-Seeker.

Inspired by card-based magicians, the Fate-Seeker class for Dungeons and Dragons 5e offers a mixture of that card magic and playing with tarot cards.

On 11 pages we introduce you to a magically gifted class that can change the short-term fate of themselves and others with the Deck of Sixty.