In The Abandoned Mage Tower the players arrive at Leiden, a village in the duchy of Sonnenburg where the dead are restless.
Since Pathfinder 3.5 The Summoner has been a favorite class amongst many tabletop rpg players including myself. This summoner has a trusty eidolon by their side, which is their main summons. The Summoner also is capable of summoning several additional monsters to help out in battle. I have seen a few attempts at reconstructing the old Pathfinder class in DnD 5e but the examples I saw tried to mirror the Pathfinder Summoner too closely. Hence, they were stuck with a class that doesn’t really conform to the usual, accepted rule framework of 5e.
We are happy to announce another homebrewed class for Dungeon and Dragons 5th edition: The Summoner.
This classic character fights by summoning monsters to his side including his trusty eidolon.
On 14 pages we introduce you to a pact-caster class that can wield 10 unique spells and lets you customize your very own eidolon with 38 guided alterations, and 9 major evolutions for each of the three archetypes.
The Fate-Seeker class can draw a multiple number of cards per day. Similar to Sorcery Points, the amount of these actions increases with the level. When a card is drawn, a d6 is rolled (or a corresponding card from a deck at the table, such as the Tarokka Deck) and the effect of the card can now be cast on a creature within 60 ft. The effect will last a number of rounds depending on the wisdom modifier. Drawing a card is an action.
As one of the first self-written classes we would like to introduce the Fate-Seeker.
Inspired by card-based magicians, the Fate-Seeker class for Dungeons and Dragons 5e offers a mixture of that card magic and playing with tarot cards.
On 11 pages we introduce you to a magically gifted class that can change the short-term fate of themselves and others with the Deck of Sixty.